local L0_1, L1_1
L0_1 = {}
L0_1.OPEN_STATE_NONE = 0
L0_1.OPEN_STATE_PAIMON = 1
L0_1.OPEN_STATE_PAIMON_NAVIGATION = 2
L0_1.OPEN_STATE_AVATAR_PROMOTE = 3
L0_1.OPEN_STATE_AVATAR_TALENT = 4
L0_1.OPEN_STATE_WEAPON_PROMOTE = 5
L0_1.OPEN_STATE_WEAPON_AWAKEN = 6
L0_1.OPEN_STATE_QUEST_REMIND = 7
L0_1.OPEN_STATE_GAME_GUIDE = 8
L0_1.OPEN_STATE_COOK = 9
L0_1.OPEN_STATE_WEAPON_UPGRADE = 10
L0_1.OPEN_STATE_RELIQUARY_UPGRADE = 11
L0_1.OPEN_STATE_RELIQUARY_PROMOTE = 12
L0_1.OPEN_STATE_WEAPON_PROMOTE_GUIDE = 13
L0_1.OPEN_STATE_WEAPON_CHANGE_GUIDE = 14
L0_1.OPEN_STATE_PLAYER_LVUP_GUIDE = 15
L0_1.OPEN_STATE_FRESHMAN_GUIDE = 16
L0_1.OPEN_STATE_SKIP_FRESHMAN_GUIDE = 17
L0_1.OPEN_STATE_GUIDE_MOVE_CAMERA = 18
L0_1.OPEN_STATE_GUIDE_SCALE_CAMERA = 19
L0_1.OPEN_STATE_GUIDE_KEYBOARD = 20
L0_1.OPEN_STATE_GUIDE_MOVE = 21
L0_1.OPEN_STATE_GUIDE_JUMP = 22
L0_1.OPEN_STATE_GUIDE_SPRINT = 23
L0_1.OPEN_STATE_GUIDE_MAP = 24
L0_1.OPEN_STATE_GUIDE_ATTACK = 25
L0_1.OPEN_STATE_GUIDE_FLY = 26
L0_1.OPEN_STATE_GUIDE_TALENT = 27
L0_1.OPEN_STATE_GUIDE_RELIC = 28
L0_1.OPEN_STATE_GUIDE_RELIC_PROM = 29
L0_1.OPEN_STATE_COMBINE = 30
L0_1.OPEN_STATE_GACHA = 31
L0_1.OPEN_STATE_GUIDE_GACHA = 32
L0_1.OPEN_STATE_GUIDE_TEAM = 33
L0_1.OPEN_STATE_GUIDE_PROUD = 34
L0_1.OPEN_STATE_GUIDE_AVATAR_PROMOTE = 35
L0_1.OPEN_STATE_GUIDE_ADVENTURE_CARD = 36
L0_1.OPEN_STATE_FORGE = 37
L0_1.OPEN_STATE_GUIDE_BAG = 38
L0_1.OPEN_STATE_EXPEDITION = 39
L0_1.OPEN_STATE_GUIDE_ADVENTURE_DAILYTASK = 40
L0_1.OPEN_STATE_GUIDE_ADVENTURE_DUNGEON = 41
L0_1.OPEN_STATE_TOWER = 42
L0_1.OPEN_STATE_WORLD_STAMINA = 43
L0_1.OPEN_STATE_TOWER_FIRST_ENTER = 44
L0_1.OPEN_STATE_RESIN = 45
L0_1.OPEN_STATE_WORLD_RESIN = 46
L0_1.OPEN_STATE_LIMIT_REGION_FRESHMEAT = 47
L0_1.OPEN_STATE_LIMIT_REGION_GLOBAL = 48
L0_1.OPEN_STATE_MULTIPLAYER = 49
L0_1.OPEN_STATE_GUIDE_MOUSEPC = 50
L0_1.OPEN_STATE_GUIDE_MULTIPLAYER = 51
L0_1.OPEN_STATE_GUIDE_DUNGEONREWARD = 52
L0_1.OPEN_STATE_SHOP_TYPE_PAIMON = 1001
L0_1.OPEN_STATE_SHOP_TYPE_CITY = 1002
L0_1.OPEN_STATE_SHOP_TYPE_BLACKSMITH = 1003
L0_1.OPEN_STATE_SHOP_TYPE_GROCERY = 1004
L0_1.OPEN_STATE_SHOP_TYPE_FOOD = 1005
L0_1.OPEN_STATE_SHOP_TYPE_SEA_LAMP = 1006
L0_1.OPEN_STATE_SHOP_TYPE_VIRTUAL_SHOP = 1007
L0_1.OPEN_STATE_SHOP_TYPE_LIYUE_GROCERY = 1008
L0_1.OPEN_STATE_SHOP_TYPE_LIYUE_SOUVENIR = 1009
L0_1.OPEN_STATE_SHOP_TYPE_LIYUE_RESTAURANT = 1010
L0_1.OPEN_ADVENTURE_MANUAL = 1100
L0_1.OPEN_ADVENTURE_MANUAL_CITY_MENGDE = 1101
L0_1.OPEN_ADVENTURE_MANUAL_CITY_LIYUE = 1102
L0_1.OPEN_ADVENTURE_MANUAL_MONSTER = 1103
L0_1.OPEN_STATE_ACTIVITY_SEALAMP = 1200
L0_1.OPEN_STATE_ACTIVITY_SEALAMP_TAB2 = 1201
L0_1.OPEN_STATE_ACTIVITY_SEALAMP_TAB3 = 1202
OpenStateType = L0_1
L0_1 = {}
L0_1.OPEN_STATE_COND_NONE = 0
L0_1.OPEN_STATE_COND_PLAYER_LEVEL = 1
L0_1.OPEN_STATE_COND_QUEST = 2
L0_1.OPEN_STATE_COND_PARENT_QUEST = 3
OpenStateCondType = L0_1
